Product Designer · Design EngineerSantiago, Chile · Remote

I design and build digital products end to end.

AI can be part of the experience, part of how the product is built, or both.

For 15+ years, I've worked across product direction, research, interaction design, systems and production code.

Santiago, Chile · Remote

Available for Senior, Staff or Principal IC roles, with US and European time-zone overlap.

End-to-end product development · AI Product Design · AI-native Product Development · Design Engineering

AI-native development · Grupo Falabella

I built a Design System and a framework that help teams and coding agents carry product intent from specification to production across internal products.

Falabella
AI in the product · Samsung

I researched, designed and helped build Teiky, an AI voice and chat assistant for retail sellers: the experience, React Native app and part of the backend.

Samsung
End-to-end ownership · ComediaPlay

Built and ran almost all of it: ~240K users, ~400K paid digital accesses, ~US$3.5M in transaction volume.

ComediaPlay

Selected work

03 cases
01Grupo FalabellaAI Product Designer2026 – presentView case study

Keeping people and coding agents on the same page

I built a Design System, then turned its product rules into shared infrastructure for people and coding agents—helping teams carry product intent into production across different internal products.

From intent to production
01Product intent
02Structured spec
03Agent-readable Design System
04GenAI Framework
05Coding agentClaude CodeCodexCopilotOpenCode
06Implementation
07Review / validation
08Production
Problem

Coding agents could generate interfaces quickly, but product decisions were getting lost between intent and implementation.

What I changed

I created the Design System from zero, then treated its documentation, the product specs and the implementation rules as one shared infrastructure.

In production

The Design System is used across multiple internal products in the GenAI and Data area; the framework is used in several of those projects.

02Samsung, via KibernumAI Product Engineer2024 – 2025View case study

Product knowledge, as a conversation

Samsung retail sellers needed product information while they were already talking to customers. I researched, designed and helped build an AI assistant they could use through voice, text or a familiar content library.

01 · Chat history
Chat history screen
02 · Thinking
A conversation with the assistant, typing indicator visible
03 · Local content library
The local content library, by category
04 · Spec sheet
Device specification sheet

Real screens from Teiky

Shipped

The React Native app with voice chat and a local content library, on Azure, with OTA updates. Used by Samsung's sales team and by external sellers across Chile.

Constraint

A salesperson is talking to a customer, comparing devices and looking for information at the same time.

Decision

Away from deep navigation, toward faster, conversational access to knowledge. Voice as one way in, not the only one.

03ComediaPlayFounder · Product Designer & Engineer2020 – 2026View case study

From lockdown to 240K users

I started ComediaPlay when live entertainment stopped during the pandemic. I designed, built and operated almost the entire product myself until closing it in August 2026; most activity was concentrated through 2024.

Home, 2024
ComediaPlay home, 2024
Player and live chat, 2021
ComediaPlay player with the live chat panel, 2021
Mobile, 2024
ComediaPlay mobile home, 2024
Users
~240K
Paid digital accesses
~400K
Transaction volume
~US$3.5M
Peak concurrent users
~10K
Ownership

Product, design, development, infrastructure and operations. Accounting was basically the only part I didn't own.

Architecture

WordPress kept where it was useful; database isolation, load-balanced nodes, shared Redis, Rust WebSocket services for realtime.

Generative AI · 2023–24

Creator insights from deterministic metrics, and AI-assisted event descriptions. The system stayed the source of truth.

Capabilities

I tend to follow the problem across layers instead of stopping at the interface.

01 · Product
  • Product Strategy
  • Discovery & Research
  • Product Definition
  • Systems Thinking
02 · Experience
  • Interaction Design
  • Human–AI Interaction
  • Conversational & Voice UX
  • Design Systems
03 · AI products & delivery
  • AI Product Design
  • Agentic Workflows
  • Context Engineering
  • Structured Specifications
04 · Engineering
  • Coded Prototypes
  • React & React Native
  • APIs & Backend
  • Cloud Infrastructure

More work

22 projects, 2014–2025: banks, fintech, retail, media and infrastructure, for BancoEstado, LATAM Airlines, Coordinador Eléctrico Nacional, Pago Fácil, Parox and others.

  1. 2025Los Mil DíasFilm premiere platform for “Los mil días de Allende”.ParoxProduct Designer & Engineer
  2. 2020Pago Fácil DashboardPayments dashboard: clearer transaction information, plan changes and account management.Pago FácilProduct Designer
  3. 2019TappPrepaid card app: custom UI kit, user testing, Atomic Design components for Angular and Ionic.Caja Los Andes · U-PaymentsProduct Designer
Full archive · 22 projects

How I got here

My career has always crossed product design and engineering.

The titles changed: UI Developer, UX Designer, Product Designer, AI Product Engineer. The habit didn't. I follow the product problem as far as it needs to go, and sometimes that means research and interaction design, sometimes a specification, a prototype, an API change or the infrastructure getting in the product's way.

Today that gives me two complementary ways to use AI: designing products where it belongs in the experience, and using AI-native workflows to build products of any kind.

Master's studies in Technological Innovation and Entrepreneurship, UTFSM · Certified ScrumMaster®

  1. Visual Design
  2. Digital Product Design
  3. Interaction Systems
  4. Component Systems
  5. Design Systems
  6. Product Systems
  7. Automation
  8. AI Product Design
  9. Product Design + Engineering · now

Let's talk.

I'm looking for a Senior, Staff or Principal IC role, shaping and shipping digital products end to end—AI products, products built with AI, or both. Remote from Santiago, Chile, with US and European time-zone overlap.